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 MOTHS vs REVS

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Which is a better sitter/clearer as eduer?
moths
27%
 27% [ 5 ]
revs
72%
 72% [ 13 ]
Total Votes : 18
 

AuthorMessage
babyx
Delta Commander
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PostSubject: MOTHS vs REVS   Mon May 21, 2007 10:40 am

To all non-mystics and mystics.
there are number of people debating which is more efficient edu-revs or edu-moths. please state some info and help thanks
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sasmashjr
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PostSubject: Re: MOTHS vs REVS   Mon May 21, 2007 11:25 am

depends i think there both fine
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bmearl
Delta
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PostSubject: Re: MOTHS vs REVS   Tue May 22, 2007 12:58 pm

Moths fill up the poc, let the support units clear.
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CraZyMaFia
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PostSubject: Re: MOTHS vs REVS   Tue May 22, 2007 9:24 pm

one biggest advantage that the rev rule over moth is that they can cloak. if we r talking abt eg, the units that we need to kill r those that on the poc. so range is not an issues anymore..
CraZyMaFia
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bmearl
Delta
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PostSubject: Re: MOTHS vs REVS   Wed May 23, 2007 6:49 am

I guess the argument should be cleared up...

If we need to clear the poc EG, revs are probably better with their splash damage (haven't tried them myself, been satisfied with fellow Delta's units, don't play that often anyway).

If we are sitting at EG, it takes less moths to stop the enemy from even getting on the POC. Nothing to clear from POC. I like that better at EG.
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elpunko
Delta LT Commander
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PostSubject: Re: MOTHS vs REVS   Wed May 23, 2007 11:41 am

bmearl wrote:
I guess the argument should be cleared up...


thanks for telling us what we need to do

bmearl wrote:
If we need to clear the poc EG, revs are probably better with their splash damage (haven't tried them myself, been satisfied with fellow Delta's units, don't play that often anyway).


wereactually not talkin about eq revs, weve been talkin about sitters. (eq revs often must sacrifice a lot of armor to fir the eq)

bmearl wrote:
If we are sitting at EG, it takes less moths to stop the enemy from even getting on the POC. Nothing to clear from POC. I like that better at EG.


are you serious??? moths will get A Couple of shots in and if lucky kill 1 unit b4 the set reaches poc ALL the action happens on poc
unless of course ur talkin about THE ENTIRE DELTA company sitting a poc with like 70 moths... in which case id preffer to see long range imps anyway...
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elpunko
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PostSubject: Re: MOTHS vs REVS   Wed May 23, 2007 1:48 pm

CraZyMaFia wrote:
one biggest advantage that the rev rule over moth is that they can cloak. if we r talking abt eg, the units that we need to kill r those that on the poc. so range is not an issues anymore..
CraZyMaFia


lol craze moth can cloak. i wudnt suggest it but they CAN lol
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bmearl
Delta
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PostSubject: Re: MOTHS vs REVS   Thu May 24, 2007 7:38 am

thanks for telling us what we need to do

Not what I meant...The poll states "sitter/clearer"
Revs=Better Clearer
Moths=Better Sitter

bmearl wrote:
If we are sitting at EG, it takes less moths to stop the enemy from even getting on the POC. Nothing to clear from POC. I like that better at EG.


are you serious??? moths will get A Couple of shots in and if lucky kill 1 unit b4 the set reaches poc ALL the action happens on poc
unless of course ur talkin about THE ENTIRE DELTA company sitting a poc with like 70 moths... in which case id preffer to see long range imps anyway...
[/quote]

Yes, I am. Moths don't need to kill them, the moths are sitting on the POC blocking enemy forces from even getting a foot on or teleporting in on. Any kills they make are just icing on the cake. The rest of the support units at the POC should be fragging away at that point or at least forcing the enemy to walk around them. The entire Delta company should be there (albeit not with 70 moths), that's the point of Delta.

I agree that there should be long-range imps and I like seeing revs too if I'm sitting. However, when it comes to covering up the POC (sitting) and stopping the countdown from ever starting, moths have the advantage.
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OCeanPAcific
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PostSubject: Re: MOTHS vs REVS   Sun May 27, 2007 3:55 pm

OH so every other delta unit are supposed to frag those who r coming against the poc u r sitting on.

What if?

-You are the only online Delta ?

-You are the only Delta sitting on the poc ?
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bmearl
Delta
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PostSubject: Re: MOTHS vs REVS   Mon May 28, 2007 6:30 pm

Well, if I'm the only Delta online, it won't really matter what unit I have. Delta POC will fall.

As for the other, By Delta's rules, I shouldn't be the only one at the POC. If I am, the POC will be lost as well, disappointment and finger-pointing to follow.

I'm not sure if there is a debate on sitting. The rules I have state:

There should be 3 parts to properly block a POC

1. Blockers (Camo, high armor, and high HP) The idea is to stay on the poc as long as possible allowing as few enemy on POC at a time.

This is where I believe moths are better than revs.

2. Ground Support (High Damage, low cooldown) The idea is to kill off poccers before they poc. Deal alot of damage in as little time as possible.
Revs probably have the advantage here.

3. Air Support (Air to Air, High Damage, low cooldown) The idea here is to eliminate rocs, pigs, and pels before they can deliver their respective cargos.


These are the rules I am basing my opinions on, they are the original ones given to me when I joined. If these no longer apply to Delta, I would like someone to let me know.
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sarge-david
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PostSubject: Re: MOTHS vs REVS   Tue May 29, 2007 5:47 am

It's all over and this and that

-=-The Rulez-=-
Blockers keep people off the poc
Support kills them

Moths normally have higher Arm+Health
BUT
revs can cloak easier and can camo if you need too


-=-Reality-=-
u only 1 at poc, moths lose out to revs

5 sets of poccers comes in and you lose anyway

no one comes and it doesn't matter

arbs come in, detector gone...moths die revs dont

units sit outside of rev range and clear them out then poc, moths continue to hit them

units sit outside both rev and moth range and it wont matter

units come onto the poc, no matter what Revs will clear them faster and help support clear it

Support is not always there


-=-IN THE END-=-
Health Moth (3-2k)
Armor Moth (10-30)
DPS Rev (100-200)
Range Moth (8-20)
Cloak Rev (Easier)

--What each does--
Health - Lives Longer
Armor - Weaker dont hurt so bad
DPS - Can do more pain to Hp Mainly Poccers
(Mp is all over the Health Heavy Poccers)
Range - Can shoot things far away
Cloak - Harder to Hit/Notice

--What Each Rates--
Health = 10k+
Armor = 100arm+
DPS = As high as you can
Range = Only need to hit a unit on the poc, not the wonderers
Cloak = just to keep you alive longer

--So--
Mainly
Moth + Rev = Same Health
Moth + Rev = Same Armor
Moth < Rev = DPS
Moth > Rev = Range
Moth=< Rev = Cloak

(Rev still wins out)

--And--
Why things are worse

HP+ARM dont matter as much as the others in the organization of these things.

DPS however matters a lot more, since when you can hurt the enemy more then they die faster making them dead saving us the poc

Range is a hinderance since, the more you got the more likely you will hit units off the poc making em less useful

Cloak is only useful to stop them from noticing you as fast making it so that, you are a less of a target for Clearers,Random Fraggers, Artillery, and the poccers might not notice you that fast so you get alittle extra time before they press S or start phasing(get more hits on a jor/orb)

-=-Conclusion-=-
Still Revs Beat Moths

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babyx
Delta Commander
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PostSubject: Re: MOTHS vs REVS   Tue May 29, 2007 10:20 am

OCeanPAcific wrote:
OH so every other delta unit are supposed to frag those who r coming against the poc u r sitting on.

What if?

-You are the only online Delta ?

-You are the only Delta sitting on the poc ?


U are suppose to protect the poc. if u are the only delta on. for first few minutes, you should be pushing enemy lines, keeping the defend lines up when 6mins has elapsed, u are required to sit and guard the poc. unless its arbed to death, stand behind the arb fire.
if so happens delta is only u, u still have to do ur job and i am very sure if u let the people know tat there is only one delta they will aid u and help u hold that poc.


Revenants are more like clearers and poccers. i like to see more people using them Razz

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Ferrero
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PostSubject: Re: MOTHS vs REVS   Tue May 29, 2007 12:21 pm

Ive used both Extensively, As a clouter im afraid more of poccing against revs than moths. As a Long time Eduer, I have found revenants are much more capable than moths, this is all from Extensive Experience, so revenants EASILY get my vote.

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bmearl
Delta
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PostSubject: Re: MOTHS vs REVS   Tue May 29, 2007 3:20 pm

Well, as I'm outnumbered and can't get any more evidence to support my claim. I will do a stat reset (BabyX blessed it) and pick up 2 ten unit squads. 9 revs and 9 moths each with a liche support ( I hate jorias so much...). I guess I will see myself how they actually stand up in battle vs. the numbers.

For the record, I'm changing my stats to 80/6/102/48.
9 revs + 1 liche
9 moths + 1 liche
10 pigs
10 podas
8 albs

If anyone has suggestions for unit setups outside of the suggested ones in Delta's forum, let me know.
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Saphire-Moon
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PostSubject: Re: MOTHS vs REVS   Wed May 30, 2007 12:59 pm

Ok... it's retarded that you people think moths can even compare to Revs. It makes me ashamed to see this, I am not kidding what so ever. Revs are better in everyway but one, range. Doesn't matter. Get a spirit if you need to, Short Circuit or Mind Warp. Give me any set of moths to fight, my revs will tear you up. Edu moths suck, get over them. SELL THEM, they aren't good. You can debate all you want, Revs are better!
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Saphire-Moon
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PostSubject: Re: MOTHS vs REVS   Wed May 30, 2007 1:04 pm

I'm not done. lol

Everyone is saying about how moths stop them getting on the poc... ARE YOU KIDDING? Have you seen our Delta EG? It's usually pocced almost everytime. Unfortunately, I spend my EG time at a poc because Delta struggles to defend it. (Most of the time)

And it's because people think Moths are better that we lose all the damn time. I think A set of Edu Wights and Edu Revs should be required for Delta at all times. Those are the only good sitters that eduers have access too. Moths are not EDU sitters, or clearers. PERIOD
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OCeanPAcific
Delta
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PostSubject: Re: MOTHS vs REVS   Wed May 30, 2007 4:23 pm

Saph is right man.
EDU Moths prooved to suck more than EDU revs.

Answer to those ppl who replied back to my previous post.

Right , im supposed to protect the poc at all costs , but u see if u r the only person on the poc , ppl will tink they got gd sitters and jus go on not aiding u any help .

The ONLY Delta online is YOU.(if it happened)
Delta members requires 2 sitters , and unfortunately , they cant last for the whole battle .

You're sitting alone on the poc , and every1 is far away from u (fragging or portal mobbing) , den suddenly enemy takes nearest port to delta poc , of coz u will fail cuz nobody is aiding u,unless they jus reined from the other port nearest to delta poc.
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babyx
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PostSubject: Re: MOTHS vs REVS   Wed May 30, 2007 6:45 pm

Saphire-Moon wrote:

Have you seen our Delta EG? It's usually pocced almost everytime.


tats really harsh saphie!!!!!!!!! you got to know that most delta are new people in the regiment. all the old ones are running away to other companies, leaving with new freshly people which dont read about delta 101 rules at all. pig

moths are really fat sitters Razz i always get pigged so cant really say much. but definately cloak revs work best!! but then some people still prefer moths to sit on pocs, moths are not really useless i can kill clouter levis easily with my moths one on one. but they are fricking slow as hell. i hate them cause the are slow. i see pig, i die on spot afro wouldnt even try to run.
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sarge-david
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PostSubject: Re: MOTHS vs REVS   Thu May 31, 2007 2:00 am

when i joined mystics i read all the mails i was given then played

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OCeanPAcific
Delta
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PostSubject: Re: MOTHS vs REVS   Thu May 31, 2007 9:59 am

yep what baby jus said was really true.
like FireDuck n me n some other ppl , we r oldies in the delta , but we never complained n haf a switch of companies . thats why we haf to teach the new guys , which some of them haf no brains to read the delta 101 ... (not offending every1)

moths really sucks,i wonder why dk likes moths o.0
every reincs he always haf the time to play moths.

I suggest an orbus for the delta moths,they get killed from a far range fast
but beware of eagles,knells n pigs.
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